List of Sessions
2024 IEEE Gaming, Entertainment, and Media Conference (GEM)
DEMO-4T: Demos (Serious & Mobile Gaming)
DEMO-ECF: Demos (Machine Learning and HMI)
IF1: Industry Forum (World of Gaming between Academia & Industry)
IF2: Industry Forum (AI Applied to Game Development)
IF3: Industry Forum (Pindarica)
S0-EC: Multimedia & Audio/Video Signal Processing
S1-EC: Frameworks & Innovative Methodologies
S2-4T: Game Studies, Sociology & Psychology of Play(ers)
S2-EC: Virtual Humans & Digital Twins
S3-4T: Human-Machine Interaction & Haptics (1/2)
S4-EC: Human-Machine Interaction & Haptics (2/2)
S5-4T: Game Design, Game Development & UX
S5A-EC: Machine Learning & AI in Games
S5B-EC: DeepFakes & Privacy of Media
S6-4T: Serious Games for Education and Industry Applications
S6-EC: Inpiration, Ethical Aspects, Research Insight & Trends
S7-EC: Cultural Heritage & Engagement
S8-4T: SS05 (AI Beyond Boundaries)
S8-EC: Serious & Applied Games for Health and Wellness
TUT1-4T: Tutorial (Level Design w/ Unreal Engine)
TUT2-4T: Tutorial (Blender BIM for Virtual Worlds)
TUT3-LC: Tutorial (VR UX/UI Design for Neurodivergents)
TUT4-LC: Tutorial (Semantic Communication for Multimedia)
WK1-4T: Workshop (Gesture Recognition via ToF Sensors w/ MATLAB and STM32Cube.AI)