Program for SMPTE13: Delivering the Personalised Content Experience (Sydney, Australia on 23-25 July, 2013)
Tuesday, July 23
09:30 - 10:45
What will be the impact of ever growing picture resolutions, how can such pictures be delivered, and what comes next?
- 09:30 The Creative Impact of HD, 4K and Beyond
- Digital video and cinema professional are working with larger and larger resolution images. Beyond just the technical aspects, there are creative benefits to these increased image sizes as well. With proper workflow planning in both production and post production, high resolution imagery can help creative professionals tell their stories, deliver more compelling content and still maintain a proper budget.
- 09:55 Delivering Quality Ultra High Definition
- Broadcasters are keen to follow the lead of cinema and deliver resolutions beyond high definition (HD). The introduction of 4K allowed a complete digital workflow to replace film processing for cinema production. For the same transition to happen in television requires broadcasters to re-evaluate the fundamental parameters key to real-time and file-based delivery of content. So far Ultra HD has been marketed on improved spatial resolution, with little consideration given to frame rate, viable transmission bandwidths, bit depth, dynamic-range and interfacing. Given the availability of 4K movie content and the drive to better HD quality, it is anticipated that video on demand (VOD) or physical release will seed the market for Ultra HD.
- 10:20 4k, the next step in TV experience?
- During the last Consumer Electronics Show in Las Vegas, 4k displays were almost everywhere among the big players. The author will describe the challenges the industry have to overcome to bring the consumer experience to the next level: live content production and distribution aspects will be addressed describing possible scenarii over distribution networks thanks to the upcoming HEVC compression format. While the chip manufacturers will introduce their 4k HEVC decoder ICs very soon if not done yet, encoder makers are preparing their gears. Compression performance evolution will be discussed as it represents a key technology enabler for 4k distribution to the homes.
This session looks at the evolving technologies in radio broadcasting.
- 09:30 Tomorrow's Radio Studio
- Today's progress of technology means the design basics of a radio studio are constantly changing. For most of radio's 100 year history analogue audio design principals were fairly static, with newer generations of technology simply improving audio fidelity. In the last 20 years we have seen a rapid change in the tools available to audio engineers, commencing with basic AES digital audio, then ever larger TDM digital audio routers, and now Audio-over-IP technology. The needs of on-air announcers are also changing rapidly. Australia's introduction of talkback radio in the 1970s revolutionised the medium, and we are currently undergoing a change of similar magnitude as social media technologies allow Content teams to engage with their listeners in new ways. This presentation explores the ideas broadcast engineers should consider to ensure they stay "ahead of the pack" when dealing with these challenges.
- 09:55 An Intelligent Media Framework to Deliver Compliant and Personalized Audio Content
- The recent creation of loudness compliance regulations around the world has lead to an increase in the use of real-time loudness and dynamic range processing in the broadcast chain to provide a quite solution. There is no means to communicate or signal along the broadcast chain whether processing has already occurred upstream, and this can result in the cascading of such processing leading to degraded audio quality and personal listening experience. What is introduced here is an intelligent media framework that will securely signal whether processing has been carried out in the broadcast chain.
- 10:20 DAB+ On Channel Repeater Trials in Australia
- In 2009 the Australian Radio Industry rolled out high powered DAB+ services to the 5 mainland capital cities in Australia. Soon after launch, it was realised there were deficiencies in DAB+ coverage due to either technical constraints required by the Regulator (ACMA) or terrain influences when trying to cover a licence area from a single transmitter site. The industry had heard of some preliminary work already undertaken in Europe in designing and implementing On Channel DAB+ Repeaters. (Link Fed, Single Frequency DAB+ Networks were already a mature technology but their implementation cost was prohibitive) A working party was formed to conduct a trial to investigate the feasibility of introducing On Channel DAB+ Repeaters into these markets to improve overall coverage and in building penetration at a reduced cost. This paper will go through each step of the process, highlighting the problems encountered, the experimentation conducted and the solutions finally implemented, which ultimately led to an industry funded, full scale rollout of 14 On Channel DAB+ Repeater sites across Australia.
11:10 - 12:50
- 11:10 The Future Landscape of Media & Entertainment
- Consumers are now using the Internet via a multitude of Internet connected devices such as TVs, gaming consoles, tablets and smartphones to access their favourite shows. As a result, the media/entertainment landscape is changing rapidly. "Consumers are not beholden to schedules, tied to a screen or tethered to one location anymore". The NBN is bringing superfast broadband to every Australian homes, this is providing limitless opportunities for content owners, aggregators and broadcasters to rethink their engagement with their fans. New technologies such as Ultra HD (4K) are now the horizon and they will improve the fan viewing experience in the home but also at the movie and in the stadium. How will fans watch their favourite show in 5 years time? What will be the emerging trends and business models emerging in a post-NBN world?
14:00 - 15:15
Is OTT disruptive or constructive? This session explores the opportunities and challenges presented by OTT services to the business of media.
- 14:00 Monetisation through Personalisation - Better serving customers by better knowing customers
- Monetisation of content through the paid-for model has typically been the domain of pay-TV operators, but for free-to-air broadcasters the means are emerging to approach their viewers more individually. New technologies like DVB-T2 and pushed (recorded) content allow the geographical granularity of delivery to be increased. However, through OTT delivery (meaning over the open, unmanaged Internet) the granularity is down to individual customers with the added benefit of getting information back. To fully use the potential of OTT, a delivery platform would have to include user management, i.e. distinguishing and dynamically managing unique 'subscribers'. This is a pre-requisite to be able to track their behaviour, target advertising and/or bill them for content sold. At the same time user management can be an instrument to personalise and improve the viewing experience, providing content (and ads!) that are tailored and relevant to the viewer. The better you know the viewer the better you can serve them, the more likely they are to return. This presentation explores the requirements for such a platform, the business models it allows and the perspective of the different actors: content owners, network operators and service providers.
- 14:25 The key to second-screen success: Transforming unused content into premium second-screen content
- At every live event, broadcasters are capturing hours of premium content that currently go unused. At the same time, viewing habits are changing and broadcasters risk losing viewers to online video services and social media. This paper will explore how broadcasters can use their existing production infrastructure to transform unused content - such as unseen camera angles and highlights - into premium content for second screens. As well as giving viewers exclusive access to additional content and the ability to view clips from any available camera angle, external elements such as ads, stats or surveys can be added, enabling a high degree of interactivity and facilitating cause-and-effect programming. Broadcasters can monetize the service through subscriptions, merchandising, sponsorship or advertising. Case studies from Asia and Europe will show how broadcasters have successfully embraced social media and second screens as a means of providing premium content, reducing the risk of losing viewers, increasing viewer engagement, maximizing content and creating new revenue streams.
- 14:50 Preparing for Successful 'TV Anywhere, Anytime' Service Delivery
- "TV anytime, anywhere" is the new standard in a changing landscape of content distribution and accessibility. This paper first will examine the current environment, the host of new challenges that accompany the emergence of TV anytime, anywhere, and how the industry can successfully prepare to meet those challenges.
Listen to the experts discuss the solutions and effective strategies for managing loudness in the broadcast delivery chain.
- 14:00 DTV Monitoring: Effective Strategies for Resolving Audio Loudness Issues
- With more and more broadcasters offering an increasing number of services on multiple platforms, delivering a consistent audio experience can be an extremely challenging task. This paper will address the specific challenges that broadcasters face in monitoring and analyzing the audio loudness of their DTV streams. The paper will provide proven, successful strategies for eliminating audio loudness issues including a detailed overview for performing instant spot checks of the network, setting loudness thresholds to trigger alerts, reviewing audio graphs and video thumbnails, and more. The paper will also address the specific challenges that broadcasters face in monitoring and analyzing audio loudness according to region-specific industry requirements such as the CALM Act in the United States and the ITU-R Recommendation BS.1770, and provide best-practice strategies for addressing such issues. By learning how to resolve chronic and network-wide issues that impact audio levels, broadcasters reading this paper will be able deliver a higher quality of service to their viewers.
- 14:25 Next Generation Automated Loudness Management
- Loudness is a major source of customer complaints in the digital TV world. The abrupt change in audio loudness at program breaks, during programs, and between channels can be very annoying for consumers thus forcing them to rush for the mute button. Earlier techniques of loudness measurement techniques such as peak level normalization were not representative of human loudness perception. Over the past few years, international bodies, such as ATSC, ITU, and EBU, have successfully formalized objective measures of loudness. This has led to a shift in loudness control paradigm from peak normalization to loudness normalization. Loudness normalization achieves equal average loudness of programs, which may have varying peaks depending on the content as well as artistic and technical needs. In broadcasting, with a new (true) peak level and (for most cases) lower average loudness level standard, the achievable loudness range is actually greater than older peak normalization and mixing practices. The measured loudness range is used to help decide how dynamic range compression is applied depending on genre, target audience, and distribution platform. Objective loudness measurement techniques have led to subsequent adoption of loudness regulatory compliance (e.g. USA's CALM Act, Australia's OP59).
- 14:50 Managing Broadcast Loudness in a Digital Infrastructure
- Loudness discrepancies have been a major source of headaches for the broadcast professional, and only seem to be getting worse in digital television broadcasts. Before corrective action can be taken, program loudness must be measured and the behavior of the professional integrated receiver/decoder (IRD) understood. A broadcaster's best efforts at controlling loudness and reducing the number and frequency of viewer complaints can be undermined by just a few outlier programs or a delivery path that has not been appropriately managed. Rather than approaching the task piecemeal, a systemic approach is necessary to achieve the best results and reduce viewer complaints while still providing the premium experience consumers expect with digital television delivery.
15:45 - 17:00
You like OTT, but how do you get there? There are many complexities in delivering content over the top, which will be looked at in this session.
- 15:45 Contextualized Advertising, Creation thru Delivery
- Can broadcast television deliver completely customized and contextualized advertising to every viewer? Real-time, on demand compositing could usher in a new era of context aware media delivery.
- 16:10 It's not easy being green - a closed captioning for web case study
- Michael Borthwick, former Technical Director at RealTime Health, recounts the journey to incorporate captioning of 400 online video clips on the RealTime Health website. www.realtimehealth.com From upgrading the player to a version that could support closed captioning in any form, to convincing the skeptical developers of the video player of bugs in their implementation of captioning and gaps in their support of the W3C Timed Text format (also known as DFXP). This was followed by the development of a workflow to convert colour information in the XML files between broadcast and web colour spaces, dealing with changes in video formats and codecs and ultimately the examination of new captioning formats for streaming to mobile devices such as Web Video Text Tracks (WebVTT) - a new format introduced by Apple for iOS6 captioning. In broadcast (and on Blu-ray) the dialogue of different speakers can be distinguished by using different colours namely white, yellow, cyan and green. This is particularly important for off-screen dialogue. However direct conversion of text specified as 'broadcast' green will not yield text of sufficient contrast in the HTML/CSS specification as understood by web browsers.
- 16:35 HbbTV - A Broadcasters Perspective
- The Australian Free to Air broadcasters have long been restricted to delivering content to the main screen in the house using only RF spectrum. This is very efficient for delivering to a mass audience, but does not necessarily allow the effective delivery of extended services. HbbTV provides the ability for the FTA broadcaster to expand the offering to the viewer, providing a lean back experience while making use of fast broadband networks for the delivery of extended services. The adoption of this standard opens the way for new and exciting ways to enhance the product offering by using a soon to be ubiquitous technology offering.
Audio is sometimes the forgotten cousin in the Motion Imaging industry, but it is a critical part of the viewer experience. This session looks at the latest developments.
- 15:45 The Challenges of Developing a Digital Wireless Microphone System
- Digital Wireless Microphones: Delivering the best audio quality and RF reliability within the constraints of EN 300-422, against the challenges of tiny size, power budgets, ruggedness and latency. All the world goes digital as it has quite some benefits: reliable data transfers, distribution and storage just to name a few. Wired data exchange has almost unlimited bandwidth - wireless data exchange is limited by the legal bandwidth assigned to wireless systems. To operate these systems within the legal limits without losses by compression special modulation schemes have to be implemented. Besides that Digital Wireless Microphone Systems have to be very small, invisible for the audience, and have to operate on batteries: by this a limited amount of energy is available for the operation which influences some of the characteristics such as operation time, range of operation, size etc. The presentation will give background information how the various characteristics interact with each other and how developers found compromises without sacrificing audio quality.
- 16:10 Electro-acoustic measurements on cinema B chains in Australia
- Frequency responses and RTA measurement results of cinema screen systems are presented for a small selection of cinemas sizes and shapes in Australia. Measurements have been made using time gated techniques (MLSSA) and the traditional pink noise Real Time Analyser (RTA) process with a microphone array. Results from these methods will be compared with the manufacturer's quasi anechoic measurements, and probable reasons for the differences will be discussed. This paper is presented as a background to the AES-SMPTE international project to improve the sound quality in cinemas, in particular the equalisation and alignment process.
- 16:35 Are the complexity of broadcast audio system architectures and the demand for 'normalisation' in sound quality adversely affecting the consumer experience?
- Focusing on 'live' production, this paper will examine the challenges faced by broadcasters, system builders and manufacturers alike in the face of an ever changing audio landscape. With 5.1 the current de-facto audio format for HD television broadcast, do content providers truly have the tools required to ensure that broadcast sound making it into the home is bringing the public the quality of experience the producer is obligated to provide or is the adoption of international loudness regulation and the demand for multi-channel/format delivery in danger of stifling the craft of the TV sound engineer?
Wednesday, July 24
09:30 - 10:45
This session looks at how new technologies have enabled content makers to set new boundaries.
- 09:30 Emerging applications for high speed broadband
- Rich media and particularly higher and higher quality video is underpinning the explosive growth of IP network traffic. Social media is now the largest traffic generator and although much is via mobile devices, it flows in the fixed network. What is the NBN architecture and what does it mean for service delivery to all Australians? We are moving from a device centric world to a user and application centric one. I will explore the implications of the extraordinary growth of social media, big data and cloud computing as well as convergence and the emerging Digital Economy. A number of CSIRO technologies will be demonstrated that illustrate how some exciting scientific developments today will drive tomorrow's new business innovation.
- 09:55 Riedel and Red Bull Stratos - Remote Production at the Edge of Space
- This paper explores the production technology behind Felix Baumgartner's record-breaking sky dive from the edge of space. Riedel was engaged to provide the entire suite of production technology to ensure that every moment was captured in stunning HD.
- 10:20 IPTV Transport and Distribution: Will IPTV Replace Traditional Broadcast?
- IPTV is a managed TV delivery service that provides linear and on-demand entertainment-grade content in a scalable fashion. In this introductory paper, we provide an overview of IPTV and its building blocks, explain the architectures and protocols used to carry video over IP in core, aggregation, access and home networks along with some observations and experiences from real deployments.
- 09:30 What Rules - Creativity or Technology?
- Why doesn't the Cinematographer have ultimate control over what tools they use? Panelists include Cinematographers Calvin Gardiner ACS, Ben Allen ACS, Alexis Castagna; Editor Scott Gray ASE; Colourist Adrian Hauser; Post Supervisor Henry Karjalainen; and Visual Effects Director Chris Godfrey. Moderator: Renee Brack
11:10 - 12:50
Content consumption is becoming a much more personal affair. This session explores how the User Experience has dethroned Content as King.
- 11:10 Reverse EPG: Large-Scale VOD with Simulcast OTT Linear Streaming
- Case study on how 2000+ downloadable VOD assets per day are created for a Foxtel "Reverse EPG" Set Top Box product whist simultaneously streaming the linear channels to OTT products such as "FOXTEL Go". The paper details: - An encode once, use many architecture (including a primer on adaptive streaming) - Conversion of linear streams to downloadable VOD assets - Simulcast OTT linear streaming including "packaging process" that tailors and protects the content for each device - The hybrid in-house and outsourced approach used for the development and operation of the product - Challenges involved in content rights management and how these are being overcome - How future enhancements such as how device specific "Blackouts" will be managed
- 11:35 Standard Smart TV for Multiple Delivery Services
- This paper describes multimedia applications and content delivery for Smart TV based on ITU-T H.762 (LIME), standard recommended by ITU-T, which has been standardizing multimedia platform for IP-based content delivery such as Smart TV. This paper describes real-life examples of value-added Smart TV applications in areas such as e-commerce and e-health using the standard. This paper also describes a Smart TV testbed for various digital content delivery methods, including Over-the-top as well as CDN, which has recently been used to test such advanced features like delivery over IPv6/IPv4, live-streaming over HTTP, HD and Ultra-HD (4K) content, and integration of social media.
- 12:00 Personalised Television and the ABC Companion
- The proliferation of tablets and smartphones in the hands of television viewers provides new opportunities for content makers to engage with their audience. The ABC Companion iPad app, currently being trialled by ABC Television, ties together multiple strands of the "second screen" experience. Synchronised interactive content allows an additional channel of information and the opportunity for real time feedback. Social sharing provides for program recommendations with friends. And a recommendation engine that processes the activities in-app of the viewer to provide viewing suggestions. This paper examines the development of the app, along with the various back-end services that were designed, built, and integrated with existing scheduling and transmission systems. Additionally, it examines the challenges of repurposing current metadata schemas to facilitate the generation of viewing recommendations, the extension of EPG data to make it suitable for the rich second-screen environment, and the role of social media in personalising television.
- 12:25 Panel Discussion
- The session will conclude with a panel discussion through which the attendees can engage with the presenters to further explore the topic.
- 11:10 Screening Q&A: "Show me the Magic"
- The life and career of legendary Australian cinematographer, Don McAlpine. Presented by the Director, Cathy Henkel, and moderated by Renee Brack.
14:00 - 15:15
We will take a good look at techniques for improving the efficiency of modern transmission systems.
- 14:00 Green the Transmitter Site / Reduce the Carbon Footprint
- The paper discusses methods of improving efficiency and reducing energy consumption at radio station transmitter facilities and thus reducing the carbon footprint left to the environment.
- 14:25 Efficiency in Broadcasting
- Efficiency in Broadcasting becomes more and more a key topic, not only for Network Service Providers, but also for Broadcasters and Content Providers. New Technologies such as "Doherty" can help to improve the efficiency in Energy consumption, DVB-T2 for Spectrum usage and Compression Technologies such as MPEG-4 or even HEVC for Bandwidth efficiency. Implementation of new technologies to improve the Efficiency do have a big impact of the Total Cost of Ownership in the Broadcast world.
- 14:50 Evolution of digital terrestrial television in Australia
- Australia was a pioneer when it started digital broadcasting but since then technology has moved on. While the switch-off of analog television continues, there are several compelling reasons why it's time to consider what will replace the current MPEG-2 DVB-T solution: • Demand for digital dividend is forcing broadcasters to reduce spectrum • Upgrading from SD to HD requires additional bandwidth • New services like UHDTV and 3D will require additional bandwidth • Demand for enhanced media services like hybrid TV in rural areas can be solved via the terrestrial network • A combination of HEVC and DVB-T2 offers more than three times the capacity in a UHF channel This session will review the latest technologies for digital terrestrial broadcasting and outline the advantages of DVB-T2 over DVB-T. It will examine whether DVB-T2 will work in Australia and look at best practices in migrating from DVB-T to DVB-T2 drawing on experiences in other parts of the world. It will also explore the potential for tailoring T2 to support local television in combination with national content.
- 14:00 The Future Vision
- What's next for Cinematographers today and for tomorrow, what changes are happening for students, entry level and established cinematographers when creating imagery for future generations. Is there enough "on set" training? Moderated by Erika Addis, and featuring cinematographers Ron Johanson ACS, Dan Freene ACS, David Peers, Rob Morton, Vivyan Madigan, Callan Green, and Kim Batterham ACS.
This workshop will focus on the new wave of video delivery technologies used in "Over-the-Top" environments and step you through the best practice design process when building a streaming video service.
- 14:00 Workshop: Designing an Online Video Service
- Streaming Video has been around for many years but with the advent of tablets & high speed broadband it has come into its own. This workshop will focus on the new wave of video delivery technologies used in "Over-the-Top" environments & explore the best practice designs used when building such a streaming video service.
15:45 - 17:00
This session examines the key methods of reliably delivering compelling content to the home.
- 15:45 Remote Area TV Broadcasting - A Hybrid DTH and Terrestrial Model
- Australia's large land mass and relatively small population creates many challenges for television broadcasters when it comes to delivering adequate coverage and quality services to its viewers. Nowhere is this more challenging than in remote Australia where free to air television is delivered using a combination of Direct to Home (DTH) satellite transmission and conventional Digital Terrestrial Television Broadcasting (DTTB) transmission. This paper discusses in depth the design and operation of a cost effective system that uses the MPEG-4 DTH platform to feed program to some 28 MPEG-2 DTTB transmission site in remote areas.
- 16:10 Enabling the acquisition, exchange and distribution of the highest quality 4K UHD live content
- The industry is transitioning to an all-HD world, growing consumer desire for the highest TV image quality possible and creating the market demand for the new Ultra High Definition televisions (UHDTVs). In preparation for this, methods through which UHDTV can be reliably and efficiently acquired, exchanged and distributed to consumers in the home are being researched. This presentation will provide an insightful look into the technologies that will enable the acquisition, exchange and distribution of 4K UHDTV content today and tomorrow. The use of MPEG-4 AVC 4:2:2 10-bit to cover events and build interest and demand for the technology, as well as a library of contribution quality 4K content, will be explored. Topics also will include end-to-end ecosystem readiness and technologies such as the newly ratified High Efficiency Video Coding standard (HEVC/H.265), which will be required for the efficient delivery of 4K UHDTV to the home - a prospect which is projected for 2015.
- 16:35 Taking Channel Launches Seriously
- Our industry often talks about the simplicity of launching a new linear television service. This may very well be true with newer technologies reducing the cost and complexity; however, our business is about making money. Should the new channel launch be successful, the question of how we can quickly integrate our new channel into existing business and playout systems needs to be considered before deployment. This paper illustrates the benefits of solutions that not only allow straightforward, fast and low-risk channel launch architectures, but also offer avenues for growth with cost and risk control not offered by many integrated playout solutions.
In the age of diverse delivery platforms, how can we maintain compliance and quality all the way from the creator to the consumer?
- 15:45 Hi-Stakes Scramble! Switching Strategies for Keeping On The Air After A Disaster
- What would happen to your station if there were a catastrophic disaster? A disaster such as major fire, tsunami, flood, hurricane or earthquake that destroyed the studio facilities and also caused wide spread damage to the coverage area - but the transmitter remains viable. Could you stay on the air switching from network to live reports and news and information needed by the viewing public?
- 16:10 Keeping up with OTT: QoE/QoS Metrics for Over-the-Top Television
- Much hype and excitement continues to surround Over-the-Top television delivery. But what happens to quality as the big services push more content to meet growing viewer demand? From the days of analog television to today's digital transmission standards, reception impairments were about "losing something:" signal, synchronization or packets. And losing packets causes the bulk of all problems in today's MPEG systems - whether they are IPTV, DVB-S, DVB-T, etc. But OTT uses reliable TCP connections that simply retransmit lost packets. So what does this mean for the continuing evolution of OTT? Danny will explain the difficulties inherent in reliably delivering OTT content to the next generation of devices (iPhones, iPads, etc), and explain why a new toolset is needed to meet the quality challenge.
- 16:35 Unravelling Test & Measurement Display Technology
- Current technologies offer broadcast engineers a variety of methods with which to show graphically generated displays depicting the results of measurements made to digital systems under test. Products dedicated solely to producing waveform and vector displays have been replaced by multi-display devices offering graphical-based, as well as text-based, analysis information. Designs that include an integral display (generally LCD) have increased control of the quality and graphical accuracy. Other designs use external monitors or are PC-based, and graphical capabilities vary by design, albeit they do offer other advantages such as display size and positioning in a control room environment. This paper also will include an insightful discussion of the generation of graphical displays as derived from digital signals, including the interpolation and statistical analysis techniques used to create today's test and measurement display technologies.
This workshop takes a detailed look at Adaptive Streaming service models and technologies, and looks at future evolution with MPEG DASH and HEVC.
- 15:45 Internet Video and Adaptive Streaming Technologies
- In this workshop, we describe existing and emerging video service models reliant upon Internet video. We begin a deeper dive by addressing challenges of Internet video delivery, and move to a detailed technical discussion of key technologies and architectures in adaptive streaming. We also provide an overview of the emerging standards in this area including MPEG's Dynamic Adaptive Streaming over HTTP (DASH) and how the adaptive streaming landscape will likely change with the newer High Efficiency Video Coding (HEVC).
Thursday, July 25
09:30 - 10:45
We look at the convergence of broadcast, IT and professional AV standards and explore what one sector can gain from another.
- 09:30 AVB Ethernet infrastructure for live production
- In the future, Axon foresees a scenario where traditional broadcast infrastructures based on industry specific transport and interface mechanisms will be gradually replaced by more generic mechanisms, such as Ethernet and IP. Signals, which today are handled by dedicated routing systems will in future become packet-switched and handled by generic IP routing/switching devices. Part of the company's challenge is demonstrating to the broadcast industry how IP-based technologies can be empowering drivers for the market. Leading to the development of an entirely new generation of infrastructure products and creating new ways of working. Some of these technologies are with us today and we call it: Audio Video Bridging (AVB). Based on IEEE802.1 AVB can make a standard layer 2 network suitable for a life production backbone. This presentation will show you how this can be achieved in a basic understandable way.
- 09:55 The evolution of AV networking standards
- AV networking standards have been evolving rapidly over the last few years. This presentation will describe the major families of standards from the IEEE, IETF and AES. The interactions between important networking functions like sync, QoS and transport will be highlighted. The strengths and weaknesses of the various standards will be discussed with a particular focus on deployment.
- 10:20 The HDcctv Standard: HD-SDI Adapted to the Needs of Surveillance
- This paper introduces the HDcctv interface standard, which is based on SMPTE 292M (HD-SDI). It analyzes the major differences between HDcctv 1.0 and HD-SDI, summarizes advances embodied in the second-generation HDcctv standard, and foreshadows anticipated future developments.
- 09:30 Workshop - Shooting DSLR & more… Be brave and push the boundaries
- The DSLR revolution is challenging the way we shoot and operate. Form factor, camera weight and camera shape, camera cost have become a complex area. Which camera for which job, forget about the budget, how do I have the most flexible kit with out owning 4 camera's and 5 rigs. In a hands on workshop Kim Batterham ACS will explore this maze and come up with some answers.
11:10 - 12:50
In this session we explore how content creators can benefit from the application of developments in Enterprise IT.
- 11:10 Is There Any Such Thing As 'Future Proof' Broadcast Systems?
- "Future proofing" is a term that is often used to ensure a broadcaster's system has a path toward newer technologies. New technologies aside, however, broadcasters need a clear vision toward profitability in order to be around to enjoy these newer technologies. This paper explores new types of tools that are becoming available to improve and maintain profitability through the use of business intelligence (BI). BI is often thought of as merely the tools on the accounting side of the business, and that the use of such tools within broadcast is typically a waste of time and not relevant to operations. Newer BI tools have become broadcast-specific, and can uncover data such as inefficient workflows and supporting systems, generating actionable responses that directly result in operational cost savings along with minimizing CAPEX on future spends. Additionally, BI broadcast tools help maximize ad sales with real data that helps people focus on the strengths and weaknesses of the scheduling and ad sales processes.
- 11:35 Introducing MERP
- The IT department may have no trouble understanding the benefits of Enterprise Resource Planning (ERP), but getting executives to see the light can be a challenge. While IT executives may view ERP as the creation of new information-sharing capabilities, senior management may see it as a risky transition process that can disrupt ingrained business practices and hook up sensitive data. More, Broadcast engineers will see the ERP evolution to MERP (Media Enterprise Resources Planning) as something than cannot be applied to their old and inefficient broadcast workflow. By improving data transport, an MERP system provides the framework for a business to achieve future growth, but it may take a breakthrough of insight for executives from IT and broadcast to see it that way. In this speech listeners will find out how to make an airtight argument for this important new venture.
- 12:00 Media services management: the key to contribution delivery over IP
- Contribution delivery has become a highly dynamic world where services need to be setup and torn down on demand to meet transport needs that can change within minutes. As concerns around quality, control and security are being slowly overcome, adoption of IP for contribution video is becoming more widespread. The biggest challenge to deploying IP for contribution delivery is managing the complexity of IP/Ethernet networks. Static provisioning of bandwidth, protection and security profiles is no longer feasible. A media services management system needs to control and monitor all aspects, including the media to be transported, and all the services and components that are affected through the network. This paper will examine how modern distributed IT technologies can simplify the management of IP-based media networks. What were traditionally complex workflow components such as provisioning, scheduling, resource reservation, connection management, security and authentication - often spanning several different systems - can now be integrated into one platform. A case study will demonstrate how a television production facility is using IP contribution delivery to enable remote production from 16 locations. A media services management system is key to managing the content, scheduling circuits, provisioning, monitoring, and dynamically shifting connections to wherever they're needed.
- 12:25 Bonded Multi-Bearer Technology that works in a real time direct to air and Non-Real Time Media Content Delivery
- Bonded multi-bearer technology that works in a real time direct to air and Non-Real time media content delivery". Mr John Payne4 & Mr Stuart Harvey - Nucomm Many broadcasters have experimented, or even rolled out a variety of live streaming technology using commercial telecom networks. Some of which works well, while others have been proven to increase unacceptably end-to-end delay, issues with sound and picture quality etc. This paper describes the cutting edge of this technology and details the new and integrated approach to this, combining the benefits of private microwave delivery, with utilising any connectivity available to the Outside Broadcast team. Whether this is real time steaming or, Non-Real Time delivery. The very latest technology uses concurrent multi-bearer streaming technology, with Non-real-time data delivery utilising 'wasted' ASI null packets, glued together with adaptive codec technology providing the best audio/video over the 'current' consolidated bandwidths. New Media delivery utilising new technology that is designed to work in the challenges of the Outside Broadcast world.
The quality of the finished product depends on many factors that are best managed at the source. This session will look at how image capture is evolving.
- 11:10 New Lighting Technology: Plasma -V- LED and HMI
- Plasma Lighting technology which was invented by Nikola Tesla 130 years ago now has just been released as a working product for the film, television, and image capture industries. It is claimed to be superior to both LED and HMI in consistant colour temperature, claims a full spectrum Solar Simulator that enables for better spectral response by camera sensors, and no flicker when used with high frame rates with claims of minimal heat projection and greater energy efficiencies. What is the reality? This paper will give head to head technical and production comparisons and at SMPTE will demonstrate on-stage the three types of lights side by side.
- 11:35 Demographics of Viewer Preferences for the Luminance Limits of Displayed Dynamic Range Imagery
- An observer study assessing viewer preferences for the luminance limits as relating to display dynamic range will be discussed. The experiment was carefully designed to prevent the signal distortions, display limits, and perceptual side-effects that have occurred in prior work on this topic. The differences in preferences across demographic categorization, such as expert vs. non-expert, age, gender will be discussed. The ranges that were preferred substantially exceed current working image capture and post-production practice, as well as most consumer TVs. Further, statistically significant dependencies were found for key types of image content, in a manner that is difficult for standard colorimetry to properly control.
- 12:00 ACES and IIF - An Overview and Practical Demonstration with Resolve
- ACES and IIF - Academy Colour Encoding Specification and Image Interchange Framework has been developed by SMPTE and the ASC to enable the interchange of material between post production facilities regardless of source. It is also designed to ensure that all high dynamic range, wide colour gamut and high bit depth workflows are able to be produced, is the common colour encoding for the Academy Image Interchange Framework. ACES is designed to allow the creative intent of the cinematographer to be captured. An example of working with ACES in DaVinci Resolve will be shown.
- 12:25 Fast and easy capture of 3D environments and face and body movements
- Advances in real-time computer vision and real-time localisation and mapping in the field of autonomous robotics means that it now possible to capture, in detail, the 3D structure of the natural or built environment as well as the motion of people including detail face gestures or full body motion. In the case of 3D mapping, We have developed a handheld device, known as Zebedee, that can be used to document the 3D structure of a place in the time it takes to walk around that place. This data can be used for rapid construction of virtual 3D environments (based on the real environment). Applications include cultural heritage documentation, computer gaming, virtual set design and film/TV set documentation to aid post production CGI work. We have also developed real-time face gesture and body tracking software that do not rely on artificial targets placed on the subject.
14:00 - 15:15
The session reviews the latest advancements in file-based workflows as they continue to evolve rapidly.
- 14:00 File-Based Automation Enables Evolution of Media Workflow
- Changes in media consumption behaviors are pressuring broadcasters to deliver more content to more outlets and platforms without sacrificing speed or quality. Evolving media workflows are helping broadcasters to overcome technical and operational obstacles to meeting this challenge, and file-based automation solutions are among the critical technologies underpinning these new workflows. Media facilities both large and small are moving to file-based automation to realize significant advances in functionality simply and with relatively little infrastructure investment. Once they begin establishing elements of the workflow under the control of file-based automation, they are positioned to add services (functionality) as they wish/can or to bring the end-to-end workflow under the umbrella of a single highly efficient automation platform.
- 14:25 Increase the Value of Media Content by Enabling "Video Follows Text" Drag and Drop Workflows Between Diverse Systems and Locations
- The value of content cannot be realized until it is used. Every step in the production process that is not frictionless introduces an expense that incrementally reduces content's value. Though Search in Media Asset Management and Production Systems often receives a great amount of emphasis during discussion of digital workflows, we should remember the process of sharing media files between equipment and locations can be particularly expensive in terms of time and other resources, often involving a significant number of manual steps to export, transfer, transcode, import and re-link media with its associated metadata and context. Though users are now frequently expect to manually perform each step of this workflow, this process can and should be automated to the point of being invisible to the user. When implemented, this type of automation produces measurable gains in efficiency and content value in each workflow cycle. Because of the seamless nature of the resulting workflows, journalists are encouraged to use share and repurpose content more frequently, resulting in increased numbers of cycles which multiply the effect.
- 14:50 Evolution in Design of Production Switchers / Mixers
- Evolution in the Design of Production Switchers/Mixers For the last 50 years the design of production switchers has followed a predictable and evolutionary progression from early products like the Model 1400 that was introduced in the 1960's through to products recently released. Concepts such as one button per source, Mix/Effects busses, re-entry for layering, E-MEM for effects memory recall have remained part of the vernacular throughout much of that history. This paper will trace the evolution of production switcher architectures and production concepts noting the benefits that the evolution of technology has delivered to the production community. Only in products emerging in the last 12 months have we seen radical departures from these traditional architectures being brought to the market. These innovative products herald a new flexibility and ease of use that are expected to enable users to create high quality, feature-rich programming with ease not seen before. We will examine the impact of technology, computing power and how some of these new concepts were developed.
- 14:00 Discussion from the Ladies Lounge
- Open discussion amongst the leading Australian female cinematographers about the role of women in today's film & television industry, now and into the future. Moderated by Erika Addis, and featuring Anna Howard ACS, Katie Milwright, JoAnne Bouzianis-Sellick, Carolyn Constantine and Margie McClymont.
15:45 - 17:00
You are in Media so you think you know Big Data. How to plan and implement appropriate technology infrastructure that will support the ever-expanding requirements for storage and manipulation of media and related data.
- 15:45 Digital Storage - the "oxygen" powering media infrastructure into the future
- The M&E industry has rapidly adopted a fully digital workflow - where all content assets and essence are held, managed and manipulated in the form of digital files. This is true in the production of content, where linear videotape acquisition has been replaced with digital acquisition (either to removable disc, memory or streamed real-time into servers with local or network-attached storage). This is also true in the consumption of content, where viewers whilst continuing to access broadcast media streams are also increasingly choosing unicast (or connected) media streams via mobile phones, IPTV/OTT connected screens and tablets. In addition, the requirements for data capture and analysis of consumption metrics are rapidly increasing as media businesses learn new tricks to generate revenue from these new viewing patterns. Consequently the needs for storage at the core of this activity have never been greater. Specific architecture approaches need to be considered and compared when mapping out the appropriate technology infrastructure roadmap for your particular business requirements and growth plans. If digital storage is the "oxygen" powering all media activities, the "lungs" are the ever expanding clusters of network-attached storage at the heart of all media infrastructure today.
- 16:10 Content Archives - Looking Ahead
- The traditional definition of an archive no longer fits the needs and requirements of today's media and entertainment environments. It is now a central dynamic resource to organizations and it has to deliver on access requirements, long term viability, and considering the shear scope of it, any proposed solution must scale and scale cost effectively. There is a plethora of storage options or a mix thereof when architecting such solutions. With any of these options there are many things to consider and failure to fundamentally understand the implications of any one of these criteria could prove very costly to an organization.
- 16:35 Bridging on-premise and cloud deployments for digital media workflows
- Today's complex media workflows increasingly involve end-to-end, customized and automated operations, often with a combination of both cloud and on-premise storage, and powered by network transfer of large media file sets (the ultimate "big data"). They require the integration of multiple geographically dispersed teams and processes and the ability to rapidly publish content to multiple screens and platforms, and often combine public "cloud" infrastructure such as AWS, MS Azure, Google Cloud and on premise IT to support bursts in capacity. Until now, however, fundamental technology gaps in large file access and transfer performance, security, and workflow automation limited the ability to harness cloud and on premise infrastructure in combination. This session will explore how new infrastructure-agnostic high speed transport and workflow automation technologies fill the technology gap, and are enabling these new workflows by allowing digital content to be securely and practically ingested, accessed, transcoded, distributed and archived regardless of storage type (object or file), network distance, and bandwidth conditions. We will demonstrate the key technology capabilities of the platform and describe application case studies by Cinema Cloud, Netflix, the Ultimate Fighting Championship, and UEFA as examples of digital cinema content delivery, large-scale transcoding and streaming, and web content delivery.
- 15:45 Fury Road - The Dust Clears
- Cinematographers John Seale ACS ASC, David Burr ACS and Camera Department co-ordinator Michelle Pizanis talk about their collaboration on the new MAD MAX: FURY ROAD film.
17:00 - 18:00
Please note: Full Conference registration provides delegates with access to all conference sessions. Single sessions are approximately 75 minutes in duration and may comprise of multiple paper presentations.
For Conference Fees please visit: http://smpte.com.au/sydney/?page_id=471